Running back to bosses in Elden Ring will be a lot easier than in past FromSoftware games like Dark Souls.

The new information comes from UnGeek, which got the chance to ask Elden Ring producer Yasuhiro Kitao about checkpoint placement before bosses. “We were more mindful of this distance between the Sites of Grace and the Stakes of Marika in each boss fight,” Kitao explains, adding that the developer wanted to “reduce the stress” of running back to a boss encounter.

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